Free worldbuilding tools

The Worldforge

Tools for building worlds, any world. Roll the terrain underfoot, a landmark on the horizon, a castle or a whole city, a temple and its relics, an encounter on the road, a ship, a market, a noble house, a festival, a graveyard, a dungeon room, the weather, a whole kingdom, a ruin, a monster, a villain and their scheme, a magic sword, a curse, a strange place the map forgot, or a god with a name worth fearing. Nothing here is tied to one system or setting: take what fits, rename what doesn't, and make it yours.

The Land

Places

d500 · d500

Landmarks

A thousand landmarks, built or magical: toll bridges, ruined courts, singing lakes, haunted inns and fallen stars.

Find a landmark
d300 + 10 detail tables

Strange Locations

Three hundred places that should not exist, with a hundred rumors that lead there, first impressions and ways in that fit the kind of place, and the secrets only the DM sees.

Find a strange place
d50 · d50 · d50 · d50 · d200 bog chambers

Cave Generator

One line, one cave: the Flooded Chambers of Echoing Voices, which always attracts bats that cluster in high corners, but never keeps your equipment dry.

Name a cave
levels · rooms floor by floor · 43 tables

Wizard Tower Generator

A wizard's tower from the top room to the deepest vault: its shape and stone, every floor, its magic and triggers, history, defenses, surroundings and secret purpose.

Raise a tower
d6 · six d100 subjects · d100 · d100

Statue Generator

What kind of statue, what it shows, what it is made of, what state it is in, and why anyone put it there.

Carve a statue
d100 x d100 names · 6 tables

Throne Generator

A named throne with its material, strange build, possible magic and history, such as the Copper Throne of Visions.

Raise a throne
15 tables

Dungeon Rooms and Traps

Room by room: purpose, contents, occupants, doors and exits, traps with triggers and tells, hazards, caches and clues.

Open the door
16 tables

Ruins and Lost Civilizations

What it was, who built it, why it fell, who lives there now, what still stands, and what was sealed away.

Uncover the ruin

Settlements

135 tables · 9 detail packs

Castle Generator

A whole castle in one click: purpose, defenses, garrison, fifteen staff departments, shire, quirks, legends and rumors, with optional packs for court politics, intrigue, culture, the supernatural and adventure hooks.

Raise a castle
homestead to metropolis · 58 tables

City Generator

Pick a size or roll one. Origin, population, government, look and feel, walls, economy, farms and herds, occupations, notable people, news, rumors, town secrets and an adventure hook, all scaled to fit.

Found a settlement
140 tables · 7 detail packs

Guild Generator

Crafters, merchants, scholars, performers, mages, thieves and holy orders: a guild's name, home region, ranks, hall, trade, members, allies, rivals and secrets.

Charter a guild
120 tables · 5 detail packs

Criminal Organization Generator

Gangs, cults, syndicates and thieves' rings: what they do, how they are run, where they hide, who fears them, what they want, and what is about to go wrong.

Form a gang
d100 crimes · sentences · jails · escapes

Crime and Punishment

A charge, a sentence, the jail or prison they end up in, its conditions, and a way out.

Bring the charge
45 tables · full menu

Tavern Generator

A name over the door, the building, the mood and light within, what hangs on the walls, prices, rooms and staff, who drinks there, what they do for fun, and tonight's meal, house drink and specialty.

Open a tavern
19 tables

Markets and Goods

Market days, local specialties, odd products, stalls, imports and exports, contraband, famous makers and frauds.

Open the market
15 tables

Festivals and Holidays

Festival names, what is celebrated, customs, food, dress, music, games, taboos, origins and what goes wrong.

Ring in the feast
20 tables

Kingdoms and Realms

Land, government, ruler and court, laws, customs, faith, armies, wealth, neighbors, wars, a crisis and a wonder.

Draw the borders
13 tables

Diseases and Plagues

How a sickness spreads, its signs, what people blame and the true cause, remedies, and how the town responds.

Ring the bell

People

The Road

Monsters and Magic

Things

Faith

Learn to build your own

Darkageon teaches live worldbuilding masterclasses on Kinspire, for anyone who wants more out of tools like these, or wants to make their own. Bring your setting, your half-finished maps, and your questions.

Join a class on Kinspire